so. i'm back on my bullshit, labbing chaos generation, finally getting around to finishing off the character pages on the wiki.
turns out i am so back on my bullshit that i'm able to accidentally find out that move recovery in this game is counter hit. i have no idea what this means, if anything, since the effect of counter hit in this game is unknown, but there you go.
I made a silly little thing I’ve been thinking about for a while - a utility to colourise checksum generators’ output, so you can quickly see the differences between two versions of a thing. https://github.com/ticky/coloursum
At the moment it just turns each byte into that xterm colour! :P
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